This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • pinkdrunkenelephants@sopuli.xyz
    link
    fedilink
    arrow-up
    2
    arrow-down
    9
    ·
    edit-2
    1 year ago

    Licensing and copyright infringement doesn’t mean jack shit if you do business with an entity from a country that doesn’t respect such things. Even lawsuits wouldn’t do anything in that case. And even if Unity went to the press about it, you could just hold up a giant middle finger and people would still buy your game.

    Enforcement is the only thing that truly matters.

    • derfl007@lemmy.wtf
      link
      fedilink
      arrow-up
      8
      ·
      1 year ago

      Good luck selling your game if unity asks every distributor to remove your game for copyright infringement.

      I’m not saying it’s impossible, you can go ahead and try. But you asked what stops people and the answer is laws. If it was so easy to do what you’re suggesting, then everyone would do it