• xHoudek@lemmy.world
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    1 year ago

    “Hours to dollars” is not the end all be all of a good game. I have like 25 hours on the Outer Wilds and is one of my favorite games of all time. I also have hundreds of hours in Skyrim, and it’s also one of my favorite games of all time

    • SymbolicLink@lemmy.ca
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      1 year ago

      Yeah and I have thousands of hours in League of Legends, but have probably enjoyed only about 10 minutes

    • VerbTheNoun95@sopuli.xyz
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      1 year ago

      I find hours to dollars to be more useful for cheaper indie games or games on sale, where I feel more comfortable taking a chance on the $5 game knowing I’ll only “need” to spend 5 hours playing to justify the purchase to myself. I also don’t really feel bad about not finishing games once I hit the golden ratio of hours to dollars.

    • TheLongPrice@lemmy.one
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      1 year ago

      For the same rehashed experiences 9ver and over again (mostly). There some good exceptions to that though, like Death Stranding and TotK

      • Wahots@pawb.social
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        1 year ago

        Tears is good, but feels pretty iterative with the same sorts of champions, start, general story arc, and map. It’s a decent game, but I wouldn’t really call it groundbreaking compared to some of Zelda’s historic releases. I’ve played a ton of it and like it, though I do wish that the archipelagos and underground didn’t feel so…empty…

        No big cities in the sky or underground, where it was a slam dunk to add the avians or shark race to sprawling overwold or underworld metropolises, perhaps long lost. The assassin’s guild still plays a bit role when they could have laid the foundation for gannon’s army, having repurposed some of the robots from the last game.

        Even though Zant is dead, I would have liked to see a return to twighlight in the underground. :3

  • Robtheverb13@lemmy.ml
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    1 year ago

    At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.

  • andrew@lemmy.stuart.funOP
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    1 year ago

    There are a few exceptions like Elden Ring, and Witcher 3, but my library playtime is dominated by games I paid very little for. Factorio, Stardew, KSP1, etc. Currently playing Hollow Knight and having a blast (when I’m not being demolished by a boss).

  • Cirom@sh.itjust.works
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    1 year ago

    I’ve spent more time in indie games like Terraria, 20XX, 30XX, Deep Rock Galactic, and NecroDancer than I ever have with most AAA titles. (Animal Crossing Wild World is probably the exception, but I played that a LOT as a kid)

    Though that’s not too say I don’t enjoy AAA titles. I’m having a blast with Tears of the Kingdom, I’ve been revisiting an old Phantasy Star Online game, and my entire friend group has recently gotten into Dragon Marked for Death (though that last one might be just AA)

  • 👁️👄👁️@lemm.ee
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    1 year ago

    There’s definitely exceptions. I paid $70 for the new Zelda tears of the kingdom. Just beat it at 175 hours and it was easily my goty.

    • MrGerrit@feddit.nl
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      1 year ago

      Same, 100% the game and got 330+ hours out of it. Just absolutely love this game, can’t wait for some dlc stuff

  • Robtheverb13@lemmy.ml
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    1 year ago

    At this point, I maybe only buy and play 1 or 2 AAA games a year, this year being Tears of the Kingdom. Otherwise I pretty much only play Indies. They’ve reignited my love of gaming. In so many of them, you can feel the love and care put into them. Whereas so many AAA games have started to feel like something pumped out of an assembly line with little to no thought or care put into them.

  • DigiWolf@pawb.social
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    1 year ago

    It’s sad because most AAA game studios are just focused on making an on-rails story game or a competitive realistic shooter. Nowadays they’ve added “open-world” to the archetype.

    Just imagine the fun games we could have if they devoted time to just creating a fun game like Indie Developers seem to focus on.

    I beat CyberPunk 2077 in under 40 hours even doing many open world events and doing ~5 side-quests for every main story quest. I remember getting to the last quest and being like… “That’s it? It’s already over? That was ridiculously short!” and I’ve never touched the game since…

    Meanwhile, with 800hours in Terraria and probably 8k+ in Path of Exile over the years.

  • MrGerrit@feddit.nl
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    1 year ago

    Enter the gungeon. Got it on multiple platforms and got some 1000+ hours out of it. Still fun to play after all that.