It’s not just the bands. You could have all of the needed bands and still be blocked (and you could me missing one and just get a warning).
It’s not just the bands. You could have all of the needed bands and still be blocked (and you could me missing one and just get a warning).
It means the library of PC games. A bit like a Steam Deck can be seen as both a PC and a handheld console.
I’d like to see it show if there is any third party DRM as well, like the Augmented Steam extension does.
Jellyfin
Use the desktop client or jellyfin-mpv-shim and you’ll get HEVC support and superior image quality.
I think they probably do care, but they just haven’t got around to strong-arming them yet. There’s still more emulator devs to harass after all.
Can you imagine a world without influencers?
I got lucky and only paid a bit more than RRP, but you pretty much had to sit around and wait for a deal.
Yes. See: https://www.elevenforum.com/t/specify-target-feature-update-version-in-windows-11.3811/
Or try InControl if you can’t get the above to work.
But yes, Im pretty sure my little server I use explicitly for jellyfin will be fine
I’m not sure why you wouldn’t use Linux for that. You can make some arguments against Linux on the desktop (although I don’t agree) but Linux as a server has been clearly superior for a long time.
Perplexity seems to work but I don’t like the idea of AI giving me “facts” since they are mostly based on other AI posts
It helps that it gives actual sources, so you can verify them. But yeah, not helpful if all of the sources end up being AI posts.
Can any of these work without some idiotic third-party account?
If you’re just talking about WMR devices (and not VR in general), then no, they don’t require an account. The Reverb G2 is the most supported by Monado (and has the best hardware), but I’d try to get the V2 revision. And the cable is a common failure point, so could be an issue with a used purchase.
And Microsoft for that matter.
Looks like Monado is our only hope. Pathetic support from Microsoft but hopefully it will be fully supported in Linux in the next few years.
And the software ecosystem, much of which they have funded/developed. In 2015, there was no proton, no DXVK, no vkd3d, and most important, no Vulkan.
I’ve seen it go down in some cases on VPNs, so it could be a matter of time (or they’ll find a solution again and the back and forth will just continue).
Youtube isn’t just a thing people use to waste time, but a source of educational content. That actually matters, and there isn’t a good alternative to much of it.
That being said, I agree that people could at least drop it (or reduce their usage) if they are just using it as a time waster.
What headphones in particular are you using? Because with standard AD2P you’re limited to mSBC at best, but maybe your device has some proprietary implementation.
You could try with a hardware dongle, but no guarantee that will work either.
At least in the long run it should be fixed by Bluetooth LE audio, but I’m not sure if the Deck properly supports it yet, and it requires new audio devices as well.
Pulseaudio has been pretty solid for a while now which is what the steamdeck uses from what i can see online.
It uses Pipewire, but it has pretty close to full API compatibility with Pulseaudio (and Jack) so most applications will “just work” and you get lower and more stable latency in return.
The drivers for your card needs to support the required extensions, and the hardware needs to support the particular codecs as well. So if you don’t have already have encoding/decoding support for the given codec with OGL etc, this won’t add it most likely.
The main benefit is that application devs won’t need to add multiple hardware decoding/encoding APIs, and can just target Vulkan. Cross platform support in particular is currently a mess due to the different APIs on Windows/Linux/Mac, so this will simplify things greatly. Eventually, driver devs will be able to just support Vulkan too, but that’s a long way off.
In the implementation in Australia, you actually will lose data access too if you’re blocked (wifi still works of course). That strikes me as kind of dumb, but I guess they don’t want to give the impression that it’s supported at all, since the whole thing is about emergency calling access.