Thank you. Clear, easily understood explanations of questions I always wondered. 👍🏼
I’m a software engineering developer from Ottawa, Ontario, Canada.
Thank you. Clear, easily understood explanations of questions I always wondered. 👍🏼
Whenever I see this image I always wonder 2 things:
Apparently it’s not even really all that stable, so that whole container would rapidly decompose into probably carbon dioxide (CO2) and a bunch of pure carbon (think charcoal). At least that’s my hunch. There is a Wikipedia article on the stuff, but it’s pretty short, since it’s a pretty unusual chemical (https://en.m.wikipedia.org/wiki/Dicarbon_monoxide ).
CO2 is of course extremely common. I’d love to see what a chemist can describe about a bottle of C2O though!
Ada, hands down. Every time I go to learn Rust I’m disappointed by the lack of safety. I get that it’s miles ahead of C++, but that’s not much. I get that it strikes a much better balance than Ada (it’s not too hard to get it to compile) but it still leaves a lot to be desired in terms of safe interfacing. Plus it’s memory model is more complicated than it needs to be (though Ada’s secondary stack takes some getting used to).
I wonder if any other Ada devs have experience with rust and can make a better comparison?
I still use Ada daily for my personal projects after having used it at work. I find it compliments my thinking patterns well. My only gripe with it is that they ate too much of their own dog food at AdaCore and now it can be hard to install Ada and gprbuild (due to a circular dependency). Plus gprc stole libgpr and broke some stuff too.
My question when I see responses like this is: what genuinely useful new safety features have been added since Ada? It’s ancient and has distinct types, borrow checking (via limited types), range types, and even fixed point types. I’ve always wondered what niche Rust is targeting that Ada hasn’t occupied already. It feels like devs decided that safety was important, c/c++ are too unsafe, need a new language; without ever having looked to see if such a language exists?
All praise our lord and saviour git rebase -i
!
In case anyone wants the real meanings: I am not a lawyer, read the f***ing manual, bank of america.
Beej’s guides are absolute classics. The networking guide is also amazing. Definitely worth the read.
Yeah, that’s pretty much what I was thinking too. The combination of a c API and a JVM API (and maybe .NET if you’re in Microsoft land?) Hits most FFI available in languages I’ve seen. I can’t think of any language I’ve used that couldn’t Interop with either a c library (.a or .so) or JVM library (.jar). However I’ve never used any .NET system seriously, so I don’t know about them.
FWIW I regularly remake the same API based game whenever I start a new job working in a new environment to test that my environment is “up to snuff” with my development methodologies. I’ve never needed to port more than API.a and API.jar to play around in any language. I’ve ported that system to at least 100 languages over the years, and while some have more friction than others, and often the c/JVM paradigm doesn’t line up well with the target language, it is always effective.
I definitely have the soapy gene, but don’t mind the taste. I blame thrills soap gum, I occasionally enjoyed that as a kid. My sister also has the gene and can’t stand the taste.
Except for one issue: it’s an even width, so now we have the inevitable attempt to make it off-centered but pointy leading to a leafageddon. Oh well, can’t have everything.
What are factions, and where do you search them? I don’t see anything in the UI?
EDIT: found them under a link under info. Thanks for setting the faction up!
Yeah, when I was picking a scale I intentionally looked for one with minimal AA cause I was worried about that. The 180-wide version was full of it, as was the 99.
FYI: I’m starting with the outline of the left half of the leaf. I have to go to work soon, but hopefully there’ll be enough outline for the rest to be filled in (just mirror it one pixel over).
After years, and many languages, I still have to say Ada. Kotlin, Rust, Julia, and Nim are my current contenders to overtake, but here’s what Ada does well enough to still be my preferred tool when appropriate:
There are some situation where Ada shows its age:
func
/proc
(Nim) vs fun
(Kotlin) vs fn
(Rust) doesn’t make much difference to me, but function X returns Y
/procedure X
starts to add a lot of visual noise to a file.Here’s when I use the alternatives, and their biggest weaknesses:
Thank you for attending my TED talk :P. Any questions?
Great read. Only constructive criticism I have is a pet peeve of mine that is especially prevalent in type theory articles. In particular it may be worth mentioning the more formal names of some of the types discussed. Trying to map Haskell’s types to other languages can be very tricky and can hinder understanding. Mentioning more googleable names like unit, top, bottom, can be helpful in disambiguation which characteristics are intrinsic to the Haskell type, versus which are properties of the type system in general.
Wait until you learn about the shell specific /dev “files” like /dev/udp and /dev/tcp (which can send/recv IP traffic as if from a file)!
So we meet at diefenbunker.ca? Sounds like a plan! 🍁