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  • 22 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Oh, I’m not saying there aren’t innate risks. You’re bringing up great points, and I agree we mustn’t throw caution to the wind. This is slightly besides the point of my initial comment, though, where I was merely stating my belief that the “hack” described in the OP might be a non issue in a couple of years. But you are right. Again, I’m sorry about my ignorance. I didn’t mean to start an argument. It’s great hearing other points of view, though.


  • Good point! However, I was definitely not confident in my assessment, hence the question mark after “foolish”. I guess seeing all these “A.I. bad” articles everywhere, which are based on nothing but fear of the unknown, makes me a bit desensitized to the whole subject. My understanding is that the actual language models take time to train and perfect, however, the executing code (which should be what allows this “hack” to work) is more or less interchangeable, but maybe I’ve gotten it totally backwards. If so, please forgive my ignorance.





  • My biggest gripe, although I can understand the reasoning behind it, is that the encounter rates are totally backwards. All the Pokémon, stops and gyms are in cities, and there are scarcely any in the wilderness, skewing the game in favour of those who live in or near cities.

    Also, the Pokémon games contain all the elements to make a great ARG MMO. Why reinvent it? They could’ve easily put their paywalls and micro transactions in place while still keeping the traditional Pokémon formula.

    It’s not a terrible game, and it obviously has a following and makes money, but it could’ve been so much better. They totally dropped the Pokéball.




  • Not really a Let’s Play, but more of an “I’m Playing“, but I recently discovered SourSweet’s DayZ series. He only edits for time and to add film score type music to heighten the drama, as well as narration. He’s calm and collected, very skilled at the game, and there are no memes.