The meme only says “if … then …”. It does not imply the reverse relationship of “if not … then not …”.
The meme only says “if … then …”. It does not imply the reverse relationship of “if not … then not …”.
Oh awesome, thank you so much!
Seconding this. Legitimately better than Google photos in a lot of ways, even if you don’t care about the data ownership aspect. If you’ve ever been annoyed at how Google Photos handles face detection / grouping, you’ll love Immich.
I’d love to know what font was used for the big “Saturday” there!
Eh, that’s a bit of a stretch. There’s more awareness by default here because of GDPR and such, but I wouldn’t say people really care that much more here
Now please explain to me how C works.
That’s not what they’re asking. It’s not about how C works, it’s about how specific APIs written in C work, which is hard to figure out on your own for anyone who is not familiar with that specific code. You’ll have to explain that to any developer coming new into the project expected to work with those APIs, no matter their experience with C.
That kind of window has been around for a long time already. Also, let me introduce you to window awnings
It still protects you from your passwords being compromised in any way except through a compromise of the password manager itself. Yes, it’s worse than keeping them separate, but it’s also still much better than not having 2fa at all.
Right, that’s definitely an important thing, that at least with gog, you can defend yourself against that possibility.
My “best we got” was in regards to the potential to become a lot worse because of shareholder pressure. Given that CD Project is a publicly traded company, GOG is much worse in that regard than Steam.
I fully agree that GOG, as it currently is, could be the better product for you depending on your values, but its defenses against enshittification are objectively much worse than Steam’s*, and that’s all I was talking about.
*That is, until Gabe dies, I guess, who knows what’ll happen then
Nobody is talking about “no potential”. Just “a lot less potential than any other option out there”, and that’s currently the best we got
Not really. Timezones, at their core (so without DST or any other special rules), are just a constant offset that you can very easily translate back and forth between, that’s trivial as long as you remember to do it. Having lots of them doesn’t really make anything harder, as long as you can look them up somewhere. DST, leap seconds, etc., make shit complicated, because they bend, break, or overlap a single timeline to the point where suddenly you have points in time that happen twice, or that never happen, or where time runs faster or slower for a bit. That is incredibly hard to deal with consistently, much more so that just switching a simple offset you’re operating within.
It depends on where you live. In Germany, forced arbitration in general TOS is invalid and has to be separately negotiated and agreed to. In general, what you can put into your TOS is pretty restricted, anything you put in there that a consumer wouldn’t reasonably expect is not gonna be legally binding.
I think if we are going to support the idea of an open web, we need to be consistent about it.
Not convinced. This feels like the paradox of tolerance in slightly different shape.
Are you talking about Valve, or generally? Because as I said, I don’t think there is such a thing as a generic manager role at Valve, much less one that gets paid so much more than other roles. How much of the profit goes to Gabe directly vs the employees or reinvested into the company I don’t know, but if you want to complain about compensation gaps, I’m very sure that Valve is absolutely not the company to start with.
Does Valve officially have managers now? Last I checked, they had this extremely flat structure of everyone being basically equal and people self-determining what they’re working on and how
To Google users more incentive to switch. Typical marketing/sales stuff
The thing is, movement is relative. Everything on earth is constantly in motion if you’re observing from any other celestial body, so motion itself can’t be what breaks portals. What it might be, though, is acceleration. Those panels in the video seem to be moving at a constant speed, so aren’t experiencing any substantial acceleration, making a portal on them possible
Not sure I’m following. If the portals are exactly the same size, and stay that size, then why would you have to connect one point on one to two points on the other?
You might be misremembering / misinterpreting a little there. This behavior is not intentional, it’s just a side effect of how the algorithm currently works. Showing you longer videos doesn’t equate to showing you more ads. On the contrary, if you get loads of short videos you’ll have way more opportunities to see pre-roll ads, but with longer videos, you’re just to just the mid-roll spots in that video. So YouTube doesn’t really have an incentive to make it work like that, it’s just accidental.
Here’s the spiffing Brit video on this, which I think you might have gotten this idea from: https://youtu.be/8iOjeb5DTZI
Edit: to be clear, I fully agree that YouTube will do anything to shove ads down our throats no matter how effective they actually are. I’m just saying that this example you’ve brought is not really that.