Just want to chime in that I’ve seen TabbyML used a fair bit at work. Tabby in particular can run locally on M1/M2/M3 and uses the Neural Engine via CoreML. The performance hit isn’t noticeable at all and most of what we use it for (large autocompletes in serialized formats) it excels at.
Interesting. For a long time we didn’t have a God of War on PC (not counting emulators), then I discovered DarkSiders could fill that void. I played the first two to 100%, but I thought THQ Nordic was done with the series. Really glad to see I was wrong there.