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Joined 1 year ago
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Cake day: July 13th, 2023

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  • You don’t know what is true? That people can’t stop playing a game? That developers care about players quitting their game? It’s trivially easy to play video games and avoid trolls. There are single player games. You can play only with friends or family. You can play live service with lots of solo-oriented content and mute the chat. It’s not a hyperbolic choice between playing video games or avoiding all social interaction in life period - that’s a very “terminally online” kind of perspective. Normal people reduce toxic interactions where they can, they don’t think, “Welp, I either put up with constant bigotry and rape threats in this totally optional entertainment or I have to move out to a shack in the woods.”






  • EA App is not even a little bit better than Origin. Offline mode straight up doesn’t work in the EA App, which has been reported so many times and ignored. You can’t move your installation to another drive like you could with Origin. You can’t gift games or DLC to your friends in the EA App like you could in Origin. EA apps sucks so much that when I recently purchased Mass Effect Legendary Edition for the ridiculous deal of 90% off (on Steam), and then remembered I would have to use the EA App to play it, I immediately refunded it. Given a choice, I would happily go back to Origin. I hate the EA App so much. It deserves a negative score.


  • I remember when Steam curated their store and indie devs complained because Steam didn’t select their games - Steam was basically a king maker. In response to those complaints, Valve introduced the Greenlight program and a bunch of asset flips and shovelware started getting the green light. So, Valve added a cost for publishing a game to slow down the volume of crap getting green lit. Since then, they have added the Discovery Queue, Steam Curators (which is useful for specific use cases, like finding couch co-op games or multiplayer games you can self-host), and Next Fest (which brought back demos) to help gamers find the games they want. So, it’s not like Valve is ignoring the problem, provided that you think the problem is difficulty finding games you want to play.

    Also, my remembrance is that after they opened the store up to more games, they discovered audiences for genres that they (Valve) were not aware had much of audience these days, like visual novels, hidden object games, and adventure games. So yeah, I think if the choice is between less curation with tools to find games or more curation with more indie games or entire genres potentially being overlooked, I prefer the first option.



  • What’s galling is that big companies claim that the main reason for making people come into the office is to promote in-person collaboration. But, they constantly demonstrate that they don’t, in fact, value in-person collaboration. They organize people into cross-geography teams all the time to save money on hiring. So, you’re often sitting in a cubicle on a conference call with people on the other side of the planet that you will never see in the hallway. Or worse, you’re sitting in a conference room with a handful of coworkers, struggling to communicate over a crappy speaker phone with a handful of coworkers on the other side of the planet. They also frequently lay off entire product teams in one fell swoop. Decades of institutional knowledge that you might tap into during a water cooler conversation just disappears overnight. It’s hard to go along with all the extra real costs and pay the happiness tax that commutes and cubicle farms extract when it’s so obvious that the stated reason for it all is a lie.