Well the like article has a date in 2013 at the top.
Well the like article has a date in 2013 at the top.
The worst thing of the root canal for me was that they had a hard time getting the numbing agent where it needed to go, so they used a lot, so half my face was numb for the rest of the day. So I looked really weird when eating/drinking/speaking/smiling.
No, but the adoption rate is likely related to how useful the language is?
I suspect there’s more people who speak Python fluently than Esperanto. So that comparison sits very wrong with me. The rest was funny :)
I’m in the same boat, but I think this hike still will make me cancel my family plan. Less time on YouTube is probably good anyway.
Wondering the same. Is there a way to get an official statement? I wanna know what reasons they put forward.
This will be really easy to google for.
/s
Not sure if that’s for you, but I’ve moved my stuff to forgejo hosted on uberspace. Not your own server, but I find it hits the sweet spot between convenience and control.
Also, by the time the game has been released for 1 hour, the players have already racked up more playtime than the full QA team could reasonably achieve throughout several years of development (and for most of that time QA were playing an older version…). So, if your game has a lot of player choice, randomization, simulation, complex systems, chances are the players are seeing things that QA never did. And then the players wonder how QA could miss such an obvious bug.
My two year old has shoes like that today!
I read someone else musing that they must have thought that keeping it plugged in all the time would be bad, so the made it impossible to use the mouse while plugged in. Seems plausible. I suppose it would degrade the battery? Or the cord drag would be bad?