I hear Godot’s own scripting language is preferable to C# if you’re willing to learn it.
I hear Godot’s own scripting language is preferable to C# if you’re willing to learn it.
Even though it was developed by a different team, they did capture the general charm IMO. The story and characters aren’t terrible, some of it I really loved. Like Inquisition and Anthem, it was primarily let down by a lot of management and studio culture issues which have been made very public.
In my view, Dreadwolf is their opportunity to show if they’ve managed to overcome those callenges or has sucumbed to them forever. I am made hopeful by what appears to have been a well-scoped and managed project in the Mass Effect Legendary Edition.
This sounds very useful, I wonder to what extent federated platforms like ours can make use of it? It sounds as if apps will need to specially deisgned around it, given it presents challenges to traditional moderation of things like DMs between users.
Absolutely. Personal identity is a journey and you never know if you’re at your final destination.
It’s so sad how it’s used as a tool by transphobes. Arguably worse, is that creates an environment where people are scared to acknowledge it in fear of being invalidated.
The best thing we can do is continue to build positivity and support for people, wherever their journey takes them.
I hope so. My fear is after seeing what the fossil fuel industries did to stop alternatives from arising, that they will embark on a new campaign to undermine this for as long as possible.
He’s been dealing with them for years. Probably just finally got worn down enough to say “fuck it, not worth the stress”