Tried my hand at rewording it:
Developers for the Game “Once Human” Remove Post Made After Game Breaking Update Requesting Positive Steam Reviews.
I’m no linguist, but I feel it’s at least better than the original.
Tried my hand at rewording it:
Developers for the Game “Once Human” Remove Post Made After Game Breaking Update Requesting Positive Steam Reviews.
I’m no linguist, but I feel it’s at least better than the original.
As a little note, the eye tracking would be a huge selling point for social games like VRChat. Very few headsets support it so far.
Here’s the article: https://www.science.org/content/article/ants-stilts
And here’s what I think is the official scientific paper (says free with login): https://pubmed.ncbi.nlm.nih.gov/16809544/
From an article I found online:
A team led by Matthias Wittlinger, a biologist at the University of Ulm, Germany, made modifications to desert ants […]. After setting up an ant home outside the lab, the researchers let 25 ants take a 10-meter trip from their nest, then collected them. For one group, the team glued tiny stilts to the insects’ legs. For another, they clipped the legs down to stumps. And for a control group they left the legs alone. Then the researchers gave each ant a piece of food and set it free. With morsels of food in their jaws, the ants immediately headed home. If desert ants do indeed use an internal pedometer, then the modifications should mess up their calculations.
Not only did the stilted and stumpy ants not make it home, but they also misjudged their distances exactly as the researchers predicted. The ants on stilts went about 5 meters too far before stopping to search for the nest, whereas the stumpy ants stopped about 5 meters too short […] (Control ants got back home just fine.) After the modified ants were returned to the nest, they were able to go out and get back home just as accurately as normal ants, which should be the case if they’re keeping track of the number of steps.
“Welcome to Applebee’s! Would you like apples or bees?”
“Bees?”
“HE PICKED THE BEES!” chefs angrily shake jars of bees
Anyone here remember the old flash game Junkbot?
I just want that dino as a fren
Apparently, this is the code for a Hello World program in Malbolge:
(=<
#9]~6ZY327Uv4-QsqpMn&+Ij"'E%e{Ab~w=_:]Kw%o44Uqp0/Q?xNvL:
H%c#DD2^WV>gY;dts76qKJImZkj
Exactly. Like, how hard would it be to reverse engineer the poison and create a reversal tool that applies the exact opposite modifications. Hell, I wouldn’t be surprised if it could be defeated by something as simple as a little image compression or noise.
Here’s my variant of the quote:
Many of the most talented engineers of our time don’t do anything important — instead, they work on making our entertainment more immersive.
They work on better 3D renderers, more appealing shaders, faster VR hardware, better spatial sound, more powerful game engines, more immersive games, more colorful phone screens, more eye-catching app animations, etc.
The point he’s failing to understand is that all of these “useless” innovations are a part of what is pushing the edge of technological innovation. Sure, while the direct goal of each one is often entertainment, indirectly they all push the limits of a technology.
Relevant: https://www.youtube.com/watch?v=eG8XKamuP4Y