Not if you have a library of extras that can be inserted into a video clip in post production. They had a budget and the render quality reflects that. I’m sure it will only get better and cheaper.
well that technically exists without “AI”, it’s just regular VFX. No AI needed.
The AI part is to prevent paying an actor and/or an animator.
Can the AI handle realistic, non distracting fake humans when they might walk behind a tree, or a railing, or its raining…? if not then you need to employ a VX team, you can’t just tell AI to do it.
And then if you need that AI to be drafted, redrafted, changed, edited, tweaked… each iteration costs money. Is that cheaper than having someone just walk down a street?
Where I see AI coming into play is unique faces and such and organic body movement. I don’t think we’re there yet with the second, but I don’t think we’re far off either. But I agree there’s still a lot of traditional VFX.
Not if you have a library of extras that can be inserted into a video clip in post production. They had a budget and the render quality reflects that. I’m sure it will only get better and cheaper.
well that technically exists without “AI”, it’s just regular VFX. No AI needed.
The AI part is to prevent paying an actor and/or an animator.
Can the AI handle realistic, non distracting fake humans when they might walk behind a tree, or a railing, or its raining…? if not then you need to employ a VX team, you can’t just tell AI to do it.
And then if you need that AI to be drafted, redrafted, changed, edited, tweaked… each iteration costs money. Is that cheaper than having someone just walk down a street?
Where I see AI coming into play is unique faces and such and organic body movement. I don’t think we’re there yet with the second, but I don’t think we’re far off either. But I agree there’s still a lot of traditional VFX.