Artists aren’t being scammed. They’re being replaced by automated systems. It’s the same thing that happened to weavers and glassblowers. The issue isn’t that their job is being automated. It’s that people replaced by automation aren’t compensated. Blame the game, not the players.
It’s much closer to having glass blowing artists designs, perfectly replicated in an automated fashion, and at scale— and without compensation to the artist. I would argue that it is tantamount to being scammed.
In this specific case, it’s more like a bunch of glassblowers were being paid to make designs on behalf of a company. Then they went on strike, and the company decided it would be cheaper to replicate their designs with an automated system than to meet the workers’ demands.
The strike came after the jobs began to be replaced. They can currently mimic a few glass blown designs, and the strike is aimed at making sure that glass blowers don’t give more ammo to the animators.
I don’t think it’s a particularly odious mental challenge to understand that we’re not upset about the general concept of doing things at scale, and that it depends on what the thing in question is.
For instance, you’d probably not be terribly upset about me randomly approaching you on the street once - mildly annoyed at most. You’d probably be much more upset if I followed you around 24/7 every time you entered a public space and kept badgering you.
Because it can be done fast, reliably and at scale.
This, and it’s not a human. All these analogies trying to liken a learning algorithm to a learning human are not correct. An LLM is not a human.
Our entire society would collapse if we couldn’t do things fast, reliably, and at scale.
Yes, but if “things” is replaced by scamming artists, that’s a shitty society
Artists aren’t being scammed. They’re being replaced by automated systems. It’s the same thing that happened to weavers and glassblowers. The issue isn’t that their job is being automated. It’s that people replaced by automation aren’t compensated. Blame the game, not the players.
It’s much closer to having glass blowing artists designs, perfectly replicated in an automated fashion, and at scale— and without compensation to the artist. I would argue that it is tantamount to being scammed.
In this specific case, it’s more like a bunch of glassblowers were being paid to make designs on behalf of a company. Then they went on strike, and the company decided it would be cheaper to replicate their designs with an automated system than to meet the workers’ demands.
The strike came after the jobs began to be replaced. They can currently mimic a few glass blown designs, and the strike is aimed at making sure that glass blowers don’t give more ammo to the animators.
Yes, but this is a new tool with new implications.
I don’t think it’s a particularly odious mental challenge to understand that we’re not upset about the general concept of doing things at scale, and that it depends on what the thing in question is.
For instance, you’d probably not be terribly upset about me randomly approaching you on the street once - mildly annoyed at most. You’d probably be much more upset if I followed you around 24/7 every time you entered a public space and kept badgering you.