- cross-posted to:
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- cross-posted to:
- [email protected]
With over 3,500 commits authored by over 500 contributors, the latest Godot Engine release comes packed full of new features and improvements.
Looking back at the amount of blood, sweat, and tears that went into this one, we can almost guarantee that there’s something for everyone in here.
Discover new node types, quality of life changes, and of course many bug fixes in the release overview below.
Goddamnit, I just got godot with c# 4.2 working with all the visual studi code plugins