So I’m reading The Art of Game Design: A Book of Lenses by Jesse Schell and I’m quite enjoying it. I don’t really have anyone else in my life who shares my game development interests so I thought it might be fun to put together some kind of regular discussion. I’ve got a pretty long reading list, would nice to have someone to talk to. Thoughts?
Yeah for sure. I’m about a third of the way through “The Art of Game Design: A Book Of Lenses” and it has proven to be a very useful book full of actionable tools to help get the creative juices flowing. The titular “Lenses” each consist of a few questions to ask yourself as you make decisions about your game. Some neat examples:
The author has worked on a number of experiences for Disney that he relays as well, creating bespoke hardware and incredibly immersive short experiences. His emphasis on cross-domain knowledge and attention to detail in all aspects really appeals to me.
I’ve had to take a little break, got some life stuff going on, but I’m hoping to finish this book by the end of the month.