I stopped playing ESO years ago after around 10,000 hours of playtime. It’s nice (or perhaps unsurprising) to hear that they still haven’t addressed how badly they messed up the story structure and pacing. Rather than have the expansions be an accessory to the main story and tutorial - they acted as replacements. A game design choice I’m 99.9% sure was made by management and not by any actual dev team. It was a confusing, convoluted mess with only a few expansions but I can’t imagine how bad it is now with even more.
To be fair, ESO shouldn’t really be on this list. ESO was developed by Zenimax Online, not Bethesda Game Studios (Todd Howard’s team).
It’s as close to Fallout or Starfield as Prey or Doom are (same publisher, different devs).
I stopped playing ESO years ago after around 10,000 hours of playtime. It’s nice (or perhaps unsurprising) to hear that they still haven’t addressed how badly they messed up the story structure and pacing. Rather than have the expansions be an accessory to the main story and tutorial - they acted as replacements. A game design choice I’m 99.9% sure was made by management and not by any actual dev team. It was a confusing, convoluted mess with only a few expansions but I can’t imagine how bad it is now with even more.
To be fair, ESO shouldn’t really be on this list. ESO was developed by Zenimax Online, not Bethesda Game Studios (Todd Howard’s team). It’s as close to Fallout or Starfield as Prey or Doom are (same publisher, different devs).