cm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 15 hours agoSteam just cracked 40 million concurrent users for the first time, meaning Valve's user count was bigger than 80% of the countries in the United Nationswww.pcgamer.comexternal-linkmessage-square29fedilinkarrow-up1386arrow-down17
arrow-up1379arrow-down1external-linkSteam just cracked 40 million concurrent users for the first time, meaning Valve's user count was bigger than 80% of the countries in the United Nationswww.pcgamer.comcm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 15 hours agomessage-square29fedilink
minus-squaresunzu2@thebrainbin.orglinkfedilinkarrow-up9arrow-down2·14 hours agoDoes anyone know how PSN and Xbox are doing? PSN go to be higher considering it is relying on at least 2 generations? Do people still play ps3?
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up1·4 hours agoConsoles are only “concurrent” when somebody is actively gaming on them, while my PC is active all day long and I might not game on it at all. Steam (and presumably however MS count Windows gamers) will always lead on that particular metric.
minus-squarerdri@lemmy.worldlinkfedilinkEnglisharrow-up15·14 hours agoHere is an idea. Services that are proud of their user count tend to not hide real time data. From what I see, there are no places where console networks share their data directly. It can only be found in financial reports or something.
minus-squareRisingSwell@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up11·14 hours agoThis is concurrent players, as in at the same time, I don’t think console is matching that, either of them.
minus-squaresunzu2@thebrainbin.orglinkfedilinkarrow-up2arrow-down1·14 hours agoI get PS gaming won at the end of the day but I guess it makes sense since it is a more open and modular platform.
minus-squarehedgehog@ttrpg.networklinkfedilinkEnglisharrow-up9·14 hours agoPSN had 129 million MAU in December 2024. Source. That’s less than Steam had in 2021 - 132 million MAU. Source. Across all platforms, including Xbox and PC, Microsoft reported 500 million MAU in the fiscal quarter ending June 2024. Source.
minus-squareGreenMartian@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up12·13 hours ago The user figures are strongly impacted by the closing of Microsoft’s acquisition of gaming giant Activision Blizzard I was sceptical of the 500m figure for Xbox (even if we include Xbox on Windows); but it makes sense if they include Battle.net figures I guess…
minus-squareKickMeElmo@sopuli.xyzlinkfedilinkEnglisharrow-up6·14 hours agoPSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.
minus-squareLink@rentadrunk.orglinkfedilinkEnglisharrow-up1·14 hours agoYes people still play on PS3 and servers for COD games and Battlefield 4 for example are still up and active.
Does anyone know how PSN and Xbox are doing?
PSN go to be higher considering it is relying on at least 2 generations? Do people still play ps3?
Consoles are only “concurrent” when somebody is actively gaming on them, while my PC is active all day long and I might not game on it at all.
Steam (and presumably however MS count Windows gamers) will always lead on that particular metric.
Here is an idea. Services that are proud of their user count tend to not hide real time data.
From what I see, there are no places where console networks share their data directly. It can only be found in financial reports or something.
This is concurrent players, as in at the same time, I don’t think console is matching that, either of them.
I get PS gaming won at the end of the day but I guess it makes sense since it is a more open and modular platform.
PSN had 129 million MAU in December 2024. Source. That’s less than Steam had in 2021 - 132 million MAU. Source.
Across all platforms, including Xbox and PC, Microsoft reported 500 million MAU in the fiscal quarter ending June 2024. Source.
I was sceptical of the 500m figure for Xbox (even if we include Xbox on Windows); but it makes sense if they include Battle.net figures I guess…
Don’t forget Minecraft either.
PSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.
Yes people still play on PS3 and servers for COD games and Battlefield 4 for example are still up and active.